Super Mario Galaxy 3 Wiki
Explore Super Mario Galaxy 3 rumors, official updates, movie connections, Switch remaster details, fan theories, characters, galaxies, collectibles, and practical guides.
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Super Mario Galaxy 3 movie 3d: Film Status & Format
Learn how to interpret Super Mario Galaxy 3 movie 3d searches, separate official details from rumors, and understand 3D release formats.
Super Mario Galaxy 3 movie 2026: Status & Watch Guide
Track Super Mario Galaxy 3 movie 2026 news, verify announcements, understand expected story elements, and avoid misleading fan claims.
Super Mario Galaxy 3 all bosses: Boss Rankings & Guide
Review the fan-made Super Mario Galaxy 3 boss roster by world, planet, progression role, and confirmed versus unnamed encounters.
Super Mario Galaxy 3 bosses: World Roster & Rankings
Explore the fan-made Super Mario Galaxy 3 bosses roster, organized by world, arena theme, encounter status, and planning notes.
Super Mario Galaxy 3 release date: Status & Rumors
Find out whether Super Mario Galaxy 3 has an official release date, what the fan concept includes, and how to verify future announcements.
Super Mario Galaxy 3 full game: Story & Galaxy Guide
Explore the fan-wiki concept for Super Mario Galaxy 3 full game, including its story, galaxies, missions, moves, characters, and bosses.
Super Mario Galaxy 3 confirmed: Rumor Check & Facts
Is Super Mario Galaxy 3 confirmed? Review the viral claim, separate fan speculation from official news, and track reliable updates in 2026.
Super Mario Galaxy 3 announcement trailer: 2026 Watch Guide
Track the Super Mario Galaxy 3 announcement trailer with a reliable status guide, confirmation checklist, rumor filters, and official update sources.
Super Mario Galaxy 3 coming out: Release Status Guide
Is Super Mario Galaxy 3 coming out? Review the current fan concept, release status, story setup, galaxies, and what remains unconfirmed in 2026.
Super Mario Galaxy 3 movie trailer: Status & Watch Guide
Track the Super Mario Galaxy 3 movie trailer search, separate official announcements from fan concepts, and verify future trailer claims safely.
Super Mario Galaxy 3 movie release date: 2026 status
Track the Super Mario Galaxy 3 movie release date, official announcement signals, rumor checks, and the safest ways to verify new information in 2026.
Super Mario Galaxy 3 how many stars: Confirmed Total
Find out whether Super Mario Galaxy 3 has a confirmed star count, compare past Galaxy totals, and track reliable announcement evidence.
Super Mario Galaxy 3 News and Release Status
Track the official status of Super Mario Galaxy 3, including announcements, release timing, platforms, and preorder information.
Super Mario Galaxy 3 has not been formally announced as a standalone game. Nintendo continues to use the Galaxy series through Super Mario Galaxy and Super Mario Galaxy 2 releases and the Super Mario Galaxy movie, but there is currently no official Super Mario Galaxy 3 release date, platform listing, store page, or preorder.
Official Announcement
Not announcedNintendo has not formally revealed a standalone game titled Super Mario Galaxy 3.
Release Date
Not announcedNo official launch date or release window exists for Super Mario Galaxy 3.
Platforms
Not announcedNintendo has not confirmed a platform for a third mainline Super Mario Galaxy game.
Preorders
UnavailableThere is no official Super Mario Galaxy 3 product listing or preorder page.
Super Mario Galaxy
Existing series entryThe original Super Mario Galaxy established the series' spherical worlds, gravity-based platforming, Launch Stars, Power Stars, Rosalina, and the Comet Observatory.
Super Mario Galaxy 2
Existing series entryThe sequel expanded the formula with the Starship Mario world map, Yoshi, new transformations such as Cloud Mario and Rock Mario, and more specialized challenge galaxies.
Super Mario Galaxy Movie
Official Galaxy-related projectNintendo also uses the Super Mario Galaxy name for its animated movie project, which is separate from any potential third Galaxy game.
What Counts as Galaxy 3 News
Official updates onlyA genuine game announcement would normally include material such as a Nintendo trailer, product page, platform confirmation, release window, or store listing.
Super Mario Galaxy 3 Beginner Guide
Learn the core movement, combat, collecting, health, and cooperative mechanics established by Super Mario Galaxy and Super Mario Galaxy 2.
The Galaxy games combine traditional Mario platforming with small planets, changing gravity, launch routes, and three-dimensional movement. These fundamentals provide the best introduction to the series while no Super Mario Galaxy 3-specific gameplay system has been announced.
Learn Planetary Gravity
Mario can run around spherical and irregular planets while gravity pulls him toward the local surface. Camera direction can change rapidly, so use landmarks, coins, paths, and Launch Stars to keep track of your route.
Judge jumps relative to Mario's current surface instead of assuming that the screen always has a fixed up and down.
Master Basic Jumps
Mario retains familiar moves including normal jumps, triple jumps, long jumps, backflips, side somersaults, wall jumps, and ground pounds.
Long jumps are useful for distance, while backflips and wall jumps are valuable when gaining height.
Use the Spin
The Spin is one of Galaxy's defining actions. It attacks enemies, activates objects, breaks certain obstacles, interacts with Launch Stars, and can slightly extend Mario's time in the air.
Save an aerial Spin until after leaving the ground when you need extra correction during a difficult jump.
Collect Star Bits
Star Bits appear throughout stages and can be collected while exploring. They are used to feed Hungry Lumas and unlock additional galaxies or transformations in several parts of the series.
Collect Star Bits during normal exploration rather than repeatedly farming them later.
Protect Mario's Health
Mario normally has three health segments. Coins can restore lost health, while Life Mushrooms temporarily increase maximum health to six segments.
Before a boss encounter, search nearby platforms for coins or a Life Mushroom when available.
Understand Power Stars
Power Stars are the primary progression collectible. Most missions have a specific objective such as reaching a destination, defeating a boss, solving a platforming challenge, or completing a special event.
Follow the mission title and visible route first, then return later to search for secret stars and optional challenges.
Use Transformations
Power-ups temporarily change Mario's abilities. Examples include Bee Mario for controlled flight, Boo Mario for passing through certain barriers, Fire Mario for throwing fireballs, Cloud Mario for creating cloud platforms, and Rock Mario for rolling attacks.
Transformations are usually designed around the surrounding level, so look for terrain that clearly matches the power-up's special ability.
Use Yoshi in Galaxy 2
Super Mario Galaxy 2 introduces rideable Yoshi. His tongue can eat enemies, collect objects, pull certain switches, and interact with special fruits that grant temporary abilities.
Yoshi's tongue can often interact with targets from farther away than Mario's normal attacks.
Use Co-Star Features
Galaxy games support cooperative assistance through a second-player role that can interact with enemies, collectibles, or environmental elements while the main player controls Mario.
Co-Star play works especially well for collecting Star Bits and helping a new player manage enemies during platforming sections.
Use Assist Features When Needed
Modern releases of the Galaxy games include accessibility-oriented assistance designed to make exploration and recovery more forgiving.
Use assistance while learning unfamiliar gravity mechanics, then replay stages normally when you want the original challenge.
Super Mario Galaxy 3 Walkthrough and Star Guide
Use this progression framework to navigate major galaxies, Power Stars, bosses, secret objectives, and challenge missions from the first two Galaxy games.
A Super Mario Galaxy 3 level list has not been announced, so the walkthrough currently follows confirmed locations and progression concepts from Super Mario Galaxy and Super Mario Galaxy 2. The structure is designed around galaxies, individual missions, major bosses, secret stars, and late-game challenges.
| Galaxy | Type | Key Objective | Notable Boss | Guide Focus |
|---|---|---|---|---|
Gateway Galaxy Super Mario Galaxy | Opening | Learn gravity movement, rescue the Grand Star, and begin access to the Comet Observatory. | None | Movement tutorial and introductory objectives |
Good Egg Galaxy Super Mario Galaxy | Early Galaxy | Follow Launch Stars across small planets and complete early Power Star missions. | Dino Piranha | Launch Stars, gravity transitions, boss fundamentals |
Honeyhive Galaxy Super Mario Galaxy | Early Galaxy | Explore large outdoor planets and use Bee Mario to reach elevated areas. | Mandibug Stack | Bee Mario, vertical exploration, hidden routes |
Battlerock Galaxy Super Mario Galaxy | Mid-Game Galaxy | Navigate mechanical platforms, Bullet Bills, moving hazards, and combat-focused missions. | Topmaniac | Hazard timing and mechanical platforming |
Gusty Garden Galaxy Super Mario Galaxy | Mid-Game Galaxy | Travel between floating landmasses using wind-based routes and complete multiple Power Star missions. | Major Burrows | Navigation, aerial routes, boss strategy |
Ghostly Galaxy Super Mario Galaxy | Mid-Game Galaxy | Explore haunted environments and use Boo Mario during transformation-based puzzles. | Bouldergeist | Boo Mario, hidden paths, Bouldergeist battle |
Freezeflame Galaxy Super Mario Galaxy | Late Galaxy | Switch between ice and lava environments while using Fire Mario and Ice Mario. | Baron Brrr | Transformation timing and environmental hazards |
Bowser's Galaxy Reactor Super Mario Galaxy | Finale | Complete the final platforming route and defeat Bowser. | Bowser | Final boss and main-story completion |
Sky Station Galaxy Super Mario Galaxy 2 | Opening Galaxy | Learn Galaxy 2's basic movement and complete its opening Power Star missions. | Peewee Piranha | Basic traversal and first boss |
Super Mario Galaxy 2 | Early Galaxy | Learn Yoshi's tongue mechanics and use him to overcome enemies and environmental obstacles. | King Lakitu | Yoshi controls and tongue interactions |
Fluffy Bluff Galaxy Super Mario Galaxy 2 | Early Galaxy | Use Cloud Mario to create temporary cloud platforms and climb through vertical routes. | None | Cloud Mario and platform placement |
Boulder Bowl Galaxy Super Mario Galaxy 2 | Mid-Game Galaxy | Use Rock Mario to smash obstacles, defeat enemies, and complete rolling challenges. | Rollodillo | Rock Mario control and collision timing |
Bowser's Galaxy Generator Super Mario Galaxy 2 | Finale | Clear the final Bowser stage and complete the main story. | Bowser | Final platforming sequence and Bowser battle |
Grandmaster Galaxy Super Mario Galaxy 2 | Post-Game Challenge | Complete one of the game's most demanding late-game platforming challenges after extensive star collection. | None | Advanced movement, precision, and endgame completion |
Super Mario Galaxy 3 Power-Up Tier List
Rank the established Galaxy transformations by mobility, versatility, level utility, and combat performance.
This tier list covers transformations and Yoshi abilities that already appear in Super Mario Galaxy or Super Mario Galaxy 2. No Super Mario Galaxy 3-exclusive transformation has been officially introduced.
S Tier
Cloud Mario
Super Mario Galaxy 2Cloud Mario can create up to three temporary cloud platforms while airborne, making it one of the series' strongest abilities for vertical movement, route creation, recovery, and precision platforming.
Yoshi with Dash Pepper
Super Mario Galaxy 2Dash Pepper sends Yoshi into a high-speed run that can climb steep surfaces and cross routes Mario cannot normally traverse.
A Tier
Bee Mario
Super Mario GalaxyBee Mario provides controlled flight, allows Mario to land on clouds and flowers, and excels in vertical exploration, although touching water or taking certain hits ends the transformation.
Fire Mario
Super Mario Galaxy and Super Mario Galaxy 2Fire Mario throws fireballs that defeat enemies and ignite specific objects, giving the transformation strong combat value and puzzle utility.
Rock Mario
Super Mario Galaxy 2Rock Mario turns into a rolling boulder that can smash enemies, crystals, and obstacles while moving quickly through specially designed routes.
Yoshi with Blimp Fruit
Super Mario Galaxy 2Blimp Fruit inflates Yoshi and lets him float upward, making it especially effective for reaching high platforms and navigating vertical sections.
B Tier
Boo Mario
Super Mario GalaxyBoo Mario can float and pass through specific walls and barriers, but the transformation is highly specialized and limited to particular haunted stages.
Yoshi with Bulb Berry
Super Mario Galaxy 2Bulb Berry reveals otherwise invisible platforms while its effect remains active, making it useful for puzzle routes but much more situational than Yoshi's movement-focused fruits.
Ice Mario
Super Mario GalaxyIce Mario can skate across water and lava while creating temporary frozen surfaces, providing excellent utility in the stages specifically built around the transformation.
C Tier
Spring Mario
Super Mario GalaxySpring Mario can perform extremely high jumps but has deliberately awkward movement and limited control, making the transformation powerful only in stages designed around it.
Super Mario Galaxy 3 Cheats Codes and Unlockables
The Galaxy games focus on unlock conditions, hidden rewards, bonus challenges, and gameplay tricks rather than traditional password-style cheat codes.
There is no traditional cheat-code screen where players enter passwords in Super Mario Galaxy or Super Mario Galaxy 2. Most results commonly described as cheats or codes are actually unlockables, secret rewards, efficient life-farming methods, or post-game challenges. The entries below cover established Galaxy 1 and Galaxy 2 systems that are useful reference points for a future Galaxy game.
Luigi - Galaxy 1
UnlockableSuper Mario Galaxy
Requirement: Collect all 120 Power Stars as Mario and complete the final Bowser encounter again.
Reward: Luigi becomes playable in a separate playthrough.
Luigi runs faster and jumps higher than Mario but has lower traction, making movement more slippery.
Grand Finale Galaxy
UnlockableSuper Mario Galaxy
Requirement: Complete the main 120-star collection with both Mario and Luigi.
Reward: Unlocks the Grand Finale Galaxy and its final Power Star.
This serves as one of the game's major completion rewards.
Green Star Challenge
UnlockableSuper Mario Galaxy 2
Requirement: Complete the normal Power Star and Comet Medal progression required to open the post-game Green Star hunt.
Reward: Green Stars appear throughout previously visited galaxies as an additional collection challenge.
Green Stars are often placed in unusual airborne, hidden, or movement-focused locations.
The Perfect Run
UnlockableSuper Mario Galaxy 2
Requirement: Reach the final Grandmaster Galaxy challenge after completing the game's extensive Star and Green Star progression.
Reward: Access to The Perfect Run, one of the hardest challenges in the Galaxy series.
The mission requires clearing a long sequence of platforming and combat sections without taking damage.
Banktoad Rewards
Progress RewardSuper Mario Galaxy 2
Requirement: Deposit increasing numbers of Star Bits with Banktoad on Starship Mario.
Reward: Banktoad's appearance changes as savings increase, providing a visible progression reward.
Deposited Star Bits remain available for withdrawal and can be carried across save-file progression.
Extra Lives
Gameplay TrickSuper Mario Galaxy / Super Mario Galaxy 2
Requirement: Collect 1-Up Mushrooms, earn enough Star Bits, or use repeatable life sources available in hub and galaxy areas.
Reward: Additional lives for repeated attempts at difficult missions.
This is a gameplay resource strategy rather than an entered cheat code.
Comet Challenges
UnlockableSuper Mario Galaxy / Super Mario Galaxy 2
Requirement: Advance through the game and meet the relevant progression conditions for Prankster Comets or Comet Medal systems.
Reward: Special versions of existing missions featuring time limits, restricted health, races, clones, or other challenge modifiers.
These missions provide additional Power Stars beyond the standard galaxy objectives.
Galaxy 3 Password Codes
Not AnnouncedSuper Mario Galaxy 3
Requirement: No traditional password or input-code system has been established.
Reward: No official code-based reward is defined.
Any future secrets should be categorized as confirmed unlockables, hidden mechanics, or gameplay tricks rather than presented as invented passwords.
Super Mario Galaxy 3 vs Galaxy 1 and 2
Compare the established structure of the first two Galaxy games with the confirmed status, reasonable possibilities, and common expectations surrounding a potential third entry.
Super Mario Galaxy established large observatory-based progression and gravity-focused platforming, while Super Mario Galaxy 2 shifted toward a faster world-map structure and expanded the formula with Yoshi and additional power-ups. Galaxy 3 information should remain separated into officially established facts, reasonable series-based possibilities, and fan expectations.
| Feature | Super Mario Galaxy | Super Mario Galaxy 2 | Super Mario Galaxy 3 | Status |
|---|---|---|---|---|
| Core Structure | Mission-based 3D platforming organized around the Comet Observatory and its domes. | Mission-based 3D platforming using a world map and Starship Mario as the central hub. | No official gameplay structure announced. | Confirmed |
| Story | Mario travels across space to rescue Princess Peach from Bowser while helping Rosalina and the Lumas restore the Comet Observatory. | Bowser again abducts Peach after becoming enormous through the power of Grand Stars, leading Mario across multiple worlds aboard Starship Mario. | A new story involving Mario exploring planets and galaxies would follow the series format, but no third-game plot is officially established. | Reasonable Speculation |
| World Navigation | Comet Observatory hub with themed domes that provide access to galaxies. | Linear world-map progression connecting individual galaxies and major Bowser stages. | Players commonly expect either an expanded hub or a modernized world-selection system. | Fan Expectation |
| Playable Characters | Mario and unlockable Luigi. | Mario with Luigi appearing as an alternate playable character in missions after sufficient progression. | No playable roster has been officially announced. | Confirmed |
| Yoshi | Not a playable gameplay partner. | Rideable Yoshi appears in selected galaxies and uses tongue-based movement plus special fruit abilities. | A return of Yoshi is a frequent expectation because of his major Galaxy 2 role. | Fan Expectation |
| Major Power-Ups | Bee Mario, Boo Mario, Ice Mario, Fire Mario, Spring Mario, Flying Mario and Rainbow Mario. | Includes returning abilities plus additions such as Cloud Mario, Rock Mario and the Spin Drill. | No power-up list has been officially announced. | Confirmed |
| Collectibles | Power Stars, Grand Stars, Star Bits and other mission-specific collectibles. | Power Stars, Grand Stars, Comet Medals, Star Bits and post-game Green Stars. | Power Stars or a similar objective system would fit the series, but no collectible structure has been announced. | Reasonable Speculation |
| Difficulty | Gradual difficulty curve with several demanding late-game and comet missions. | Generally more challenge-focused, especially in later worlds, Green Star hunts and Grandmaster Galaxy. | Fans commonly expect optional high-difficulty missions alongside an accessible main campaign. | Fan Expectation |
| Co-op | A second player can assist by pointing, collecting Star Bits and interacting with enemies or objects. | Expanded assist play allows the second player to control a Luma and interact more directly with the environment. | No multiplayer or co-op system has been officially announced. | Confirmed |
| Visual Presentation | Wii-era spherical worlds, gravity transitions and cinematic outer-space environments. | More varied stage concepts and environments while retaining the first game's gravity-based visual identity. | A modern Nintendo platform would reasonably allow denser environments, higher image quality and more elaborate planetary transitions. | Reasonable Speculation |
Super Mario Galaxy 3 Characters and Bosses
Meet the major heroes, allies, villains, and bosses associated with the Galaxy series, while keeping potential Galaxy 3 appearances separate from established roles.
Mario, Luigi, Rosalina, the Lumas, Peach, Bowser, Bowser Jr. and Yoshi form the core cast associated with the Galaxy games. The series also features bosses built around gravity, Spin attacks, environmental hazards and multi-stage encounters. A character appearing in an earlier Galaxy game or Galaxy-related movie material does not automatically confirm that character for a third game.
Mario
CharacterMain playable hero in Super Mario Galaxy and Super Mario Galaxy 2.
Abilities: Jumping, Spin attacks, wall jumps, ground pounds and numerous transformation power-ups.
Not officially announced for a third game.
Luigi
CharacterPlayable alternate character in both Galaxy games.
Abilities: Higher jumping and faster running than Mario, paired with noticeably lower traction.
Return not officially announced.
Rosalina
CharacterGuardian of the Comet Observatory and motherly protector of the Lumas in the original Super Mario Galaxy.
Abilities: Central story and guidance role rather than standard platforming gameplay in the original Galaxy adventure.
Return not officially announced.
Luma
CharacterStar-like beings central to Rosalina's story, galaxy travel and transformation mechanics.
Abilities: Different Lumas can transform into Launch Stars, Sling Stars, planets and other celestial forms.
Return not officially announced.
Yoshi
CharacterRideable partner in Super Mario Galaxy 2.
Abilities: Tongue attacks, enemy swallowing, swinging from flowers and temporary Dash, Blimp and Bulb transformations from special fruit.
Return not officially announced.
Princess Peach
CharacterPrincess of the Mushroom Kingdom and the character Mario sets out to rescue during the main stories of both Galaxy games.
Abilities: Primarily a story character in the Galaxy titles.
Return not officially announced.
Bowser
Character and BossPrimary antagonist across both Galaxy games.
Abilities: Uses fire attacks, shockwaves, powerful physical attacks and Grand Star-powered transformations.
Return not officially announced.
Boss Strategy: Galaxy battles generally require avoiding Bowser's attacks, manipulating environmental hazards or striking him during vulnerable recovery windows across multiple phases.
Bowser Jr.
Character and BossRecurring secondary antagonist commanding machines and monsters in both Galaxy games.
Abilities: Uses vehicles, mechanical weapons and large boss creatures against Mario.
Return not officially announced.
Boss Strategy: His encounters typically revolve around destroying or redirecting parts of a machine while avoiding projectiles and arena hazards.
King Kaliente
BossLava-based octopus boss appearing in Super Mario Galaxy.
Abilities: Launches fireballs and coconuts across a small volcanic arena.
No third-game appearance announced.
Boss Strategy: Spin incoming coconuts back toward King Kaliente. Later phases require repeated volleys as he returns the projectile before becoming vulnerable.
Bouldergeist
BossGhostly rock boss from Ghostly Galaxy in Super Mario Galaxy.
Abilities: Creates rock formations, attacks with stone hands and protects its core with a rocky shell.
No third-game appearance announced.
Boss Strategy: Destroy black rocks to release Bomb Boos, then use them to break Bouldergeist's protective shell and damage its exposed core.
Megaleg
BossMassive mechanical boss fought during Bowser Jr.'s Robot Reactor in Super Mario Galaxy.
Abilities: Large walking structure protected by Bullet Bills and multiple barriers.
No third-game appearance announced.
Boss Strategy: Climb Megaleg's legs, lure Bullet Bills into barriers and reach the Grand Star cage at the top.
Digga-Leg
BossLarge drilling machine fought in Super Mario Galaxy 2.
Abilities: Uses rotating legs and drill-based attacks while moving around a small spherical planet.
No third-game appearance announced.
Boss Strategy: Use the Spin Drill on the opposite side of the planet to emerge beneath its glass weak point.
Gobblegut
BossLong dragon-like boss appearing in Super Mario Galaxy 2.
Abilities: Burrows through and circles small planets while exposing glowing weak points along its body.
No third-game appearance announced.
Boss Strategy: Avoid its charges and strike the exposed red bulges along its body until all weak points are destroyed.
Super Mario Galaxy 3 Movie and Game Connection
See how the Galaxy movie project and the Switch releases of Super Mario Galaxy 1 and 2 connect to the wider franchise without treating them as confirmation of Super Mario Galaxy 3.
Galaxy-related movie and game releases can create renewed interest in Mario's space adventures, but they are separate products. Characters, settings, Lumas, planets or visual ideas used in a movie can draw from established Mario games without serving as an announcement of a new Galaxy game.